Below is my bibliography thus-far for my article to be published in the
upcoming “Video Games” issue of The Uncertainty Principle. Cf. my Zotero Video Games library and posts here tagged “video games“.
Burns, A. (2002). Civilization III: Digital game-based learning and macrohistory simulations. Retrieved, 11(24), 2004.
Chicago Quest: School based on video gaming technology and theory coming to Chicago – chicagotribune.com. (n.d.). . Retrieved March 30, 2011, from http://www.chicagotribune.com/news/education/ct-met-video-game-school-0330-20110329,0,2602945.story
Danoff, C. (n.d.). PiratePad: video-game-academics. Retrieved May 10, 2011, from http://piratepad.net/video-game-academics
Diaz, J. (n.d.). “Grand,” but No “Godfather” – WSJ.com. Retrieved May 10, 2011, from http://online.wsj.com/article/SB121460385251911957.html
Find the Future at NYPL: The Game. (n.d.). . Retrieved April 3, 2011, from http://game.nypl.org/
FY 2012 ARTS IN MEDIA GUIDELINES. (n.d.). . Retrieved June 1, 2011, from http://arts.gov/grants/apply/AIM-presentation.html
How video games reshaped pop culture – USATODAY.com. (n.d.). . Retrieved April 13, 2011, from http://www.usatoday.com/life/lifestyle/2011-04-05-videogames05_ST_N.htm
New York Games Conference. (n.d.). . Retrieved April 13, 2011, from http://nygamesconference.com/
Squire, K. (2005). Changing the game: What happens when video games enter the classroom. Innovate: Journal of online education, 1(6), 25–49.
Squire, K., & Barab, S. A. (2004). Replaying history: Learning world history through playing Civilization III. Indiana University, Indianapolis, IN.
TeacherTube Videos – Civilization III and World History. (n.d.). . Retrieved from http://www1.teachertube.com/viewVideo.php?video_id=2142
Video Game Grammy? Sounds Like It! [Exclusive] – IndustryGamers. (n.d.). . Retrieved April 13, 2011, from http://www.industrygamers.com/news/video-game-grammy-sounds-like-it-exclusive/